The graphics of today’s video games have improved so much that I can’t help but be mesmerized even when I am a mere observer most of the time. I am thinking about games such as Skyrim, where the level of details is simply astounding. Even with all the advances made, though, there is still some room for improvement.
If you think about it, there video game avatars do not exactly have real facial expressions. While their expressions do change, there is still some way to go in this regard.
This is what Thibaut Weise of EPFL’s Computer Graphics and Geometry Laboratory has been working on. His idea is very simple: to enable avatars to reflect the facial expressions of their real life users in real time.